Folks, one may not be on Andriod but that shouldn't stop them from being in touch with Andriods just because they are from being Metro platform. Now, do you know! Gchat is available in the Marketplace and also is a Google Talk Client for Windows Phone.
miércoles, 29 de febrero de 2012
http://feedproxy.google.com/~r/PocketPcLive/~3/OXW_5AQQOM8/now-gchat-for-windows-phone.html
lunes, 27 de febrero de 2012
http://feedproxy.google.com/~r/PocketPcLive/~3/YOlF8hLGSkg/wifi-hotspot-connection-sharing-on-mango.html
Many may heard about the Wish List, even many were talking about it! Since after the release of new windows Phone with Mango update, we were eagerly looking for its new features and capabilities, also we've been talking about our Wish List for the things we'd really like to see included.
http://feedproxy.google.com/~r/PocketPcLive/~3/S1qcC1VJqMU/branding-nokia-800.html
Hey guys, now Nokia prepares for the launch for its First Windows Phone. This new launch also appears to be gearing up for a refreshed retail presence. With this refresh comes the first concrete evidence that the handset will be dubbed as the Nokia 800.
jueves, 23 de febrero de 2012
Nokia 5800 Picked up by Cincinnati Bell

Cincinnati Bell, the small regional telecom company, became the first U.S. carrier to sell the Nokia 5800 touchscreen smartphone. The phone had previously only been sold inside the United States at Nokia's flagship stores.
'The touch screen Nokia 5800 XpressMusic adds a new dimension to Cincinnati Bell's growing smartphone line up,' said Tim Bracken, director of consumer wireless for Cincinnati Bell. 'It truly is a modern entertainment device with advanced Web browsing, built-in GPS, picture messaging, and music capabilities that surpass expectations for a fresh everyday smartphone. Also, the Nokia 5800 is WiFi-enabled, which means customers can achieve some of the fastest data speeds available today.'
The phone will sell for $149 with a two-year service contract and after a $100 mail-in rebate. Nokia trumpeted the success of the phone worldwide, and announced in February that it had sold 1 million units in three weeks. However, the phone has not been picked up by any of the Tier 1 U.S. carriers.
martes, 21 de febrero de 2012
Capcom Mobile Launches KENKEN for iPhone

Capcom Mobile, a leading developer and publisher of mobile games, and NEXTOY today announced the launch of the hit puzzle game KENKEN on the Apple App Store for the iPhone and iPod touch. KENKEN: Train Your Brain!, features stunning graphics, intuitive controls and 250 new puzzles to challenge puzzle masters and casual gamers alike.
KENKEN has become a certified phenomenon with more that 1.5 million puzzle books sold and regular puzzles appearing in The New York Times, Boston Globe, Detroit Free Press, Readers Digest and on NYTimes.com.
The brainchild of Japanese Math teacher Tetsuya Miyamoto and made famous by puzzle master Will Shortz, KENKEN requires simple arithmetic calculations and logic to decipher the ingenious puzzles. Translated as 'wisdom squared' in Japanese, KENKEN involves addition, subtraction, multiplication and division.
With difficulty levels from beginner to advanced, KENKEN puzzles improve logical thinking, concentration and perseverance.
If you've never played KENKEN it is in the same category as Sudoku but with a different twist. You can try it out online here and see what you think, or you can watch a how to play video here.
KENKEN: Train Your Brain is available from iTunes for $4.99.
sábado, 18 de febrero de 2012
Gameloft Continues to Grow
Mobile game publisher, Gameloft, announced Q1 earnings yesterday and their business is growing nicely.
The French gaming firm singled out the "strong performance" of its iPhone games, as well as "solid sales" of Java and Brew games, as helping boost mobile games sales 21% in the first quarter.
Company spokesperson Anne-Laure Descleves said that sales of Java and Brew games, usually played on traditional feature phones, rose 6% compared to the same period last year. Overall, Gameloft reported sales of 30.8 million euros ($40.8 million) in the first quarter of 2009, an increase of 22% from the previous year.
Mobile games accounts for 94% of the company's annual sales, meaning that the company earned 28.95 million euros ($38.4 million) from mobile games. Console games made up the remaining 6%. Sales of games were spread evenly in its different territories, with Europe accounting for 35% of sales, North America making up 37%, and the rest of the world bringing in the remaining 29%.
North America was Gameloft's strongest growth region, with sales up 57% in Q1.
The French gaming firm singled out the "strong performance" of its iPhone games, as well as "solid sales" of Java and Brew games, as helping boost mobile games sales 21% in the first quarter.
Company spokesperson Anne-Laure Descleves said that sales of Java and Brew games, usually played on traditional feature phones, rose 6% compared to the same period last year. Overall, Gameloft reported sales of 30.8 million euros ($40.8 million) in the first quarter of 2009, an increase of 22% from the previous year.
Mobile games accounts for 94% of the company's annual sales, meaning that the company earned 28.95 million euros ($38.4 million) from mobile games. Console games made up the remaining 6%. Sales of games were spread evenly in its different territories, with Europe accounting for 35% of sales, North America making up 37%, and the rest of the world bringing in the remaining 29%.
North America was Gameloft's strongest growth region, with sales up 57% in Q1.
viernes, 17 de febrero de 2012
Virgin Mobile Brings Pre-pay to Air Cards

Virgin Mobile USA (NYSE: VM) today announced the launch of Broadband2Go, a 3G nationwide wireless Internet service without an annual contract, monthly subscription or activation fee.
Operating on the Sprint Nationwide Network and developed in conjunction with Novatel Wireless (NASDAQ: NVTL), the MC760 Broadband2Go device carries the distinction of being the world's smallest EV-DO Rev. A modem.
'Forget the long-term contracts, monthly bills or desperately seeking a local coffee shop for Wi-Fi. Prepaid mobile broadband is ideal for students, families on the go, freelancers, anyone who needs wireless Internet access...and wants to pay only when they use it,' said Bob Stohrer, CMO, Virgin Mobile USA. 'We've already demonstrated the benefit of no annual contracts and the ability to tailor spending to individual needs. Broadband2Go is another way to give consumers value, flexibility and convenience.'
Like Virgin Mobile USA's mobile phone service, activation is simple and megabytes can be added as often as needed with credit/debit cards or Virgin Mobile Top-Up cards. Top-Up cards can be used to purchase data usage from 100MB to 1 gigabyte on the pay-as-you-go model. A new Broadband2Go-branded Top-Up card for $20, which customers may use to purchase 250MB good for 30 days, translating roughly into 12 hours of web browsing. Other data plans are available at $10, $40 and $60, and any VMU Top-Up card can be used.
Virgin Mobile USA's Broadband2Go requires no activation fee and there are no roaming charges. Customers have a real-time usage meter to monitor and check 'Remaining Megabytes of Use' at any time. From the Broadband2Go My Account page, customers are provided with approximate estimates for how many hours of web-browsing, video-viewing and number of emails each plan will generally handle.
The package will be available exclusively at Best Buy Mobile starting in late June for $149.99, and is the first prepaid broadband product Best Buy Mobile is offering.
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